How it works

Same StonkFun.
Linked to something real.

LINKR launches coins on StonkFun. Every coin is linked to a basket of up to 8 tokens: stocks, crypto, anything StonkFun pairs with. Its trading fees buy that basket and pay it to the coin's holders, automatically, in one transaction, with nothing to claim. A share of every coin's fees also turns the flywheel of our main coin.

⇄Tradeson StonkFun
%Creator fee0.5% of each trade
▣Coin's vaultone per coin
◎Roundbuys the whole basket
✓Holders paidall of it, one tx

Launching

You fill in one page and sign one thing: a payment to our deployer wallet (0.0125 SOL, plus your first buy if you want one). Our deployer then creates the coin for you. Three choices make it yours:

1
The coin

Name, ticker, picture, X. It shows on StonkFun and on the board like any coin.

2
Paired with $STONK

Every coin trades against the official STONK coin on StonkFun, so every launch here is a bet on STONK too.

3
The basket

Up to 8 tokens its holders are paid in. Every round buys all of them.

Your optional first buy goes in the same sealed launch: our deployer swaps your SOL to STONK, buys, and the coins land straight in your wallet. The coin's creator account is a payout vault run by LINKR: that is how its fees reach the holders.

No block 0

On most launchpads the dev's own side wallets buy in the same block as the create (block 0), before anyone else can. Here that can't happen:

  • Our wallet creates every coin. No dev wallet per coin. The launcher pays our deployer, and the deployer makes the coin.
  • Nobody knows the address in advance. The coin's address is made after you sign, so not even the launcher knows it before it is live. No side wallet can aim at it.
  • One sealed bundle. Your payment, the create, your first buy and a small tip (0.0005 SOL) go out together as one private Jito bundle, never through the public pool, and land together or not at all. If it does not land, your payment does not either.
Block 0create + your buy, nothing else
Block 1everyone
Block 2everyone
Block 3everyone
Block 4everyone

No vamps

Before a launch is even built, its identity is checked. The ticker must be new (case, spaces, lookalike letters and leetspeak fold into one), the name can't be a copy with "official" or a "2" tacked on, the picture can't be a resized, recoloured or mirrored copy, and an X account owns one coin. A ticker already trading elsewhere with real money is refused too. The database enforces it, so two launches racing for one ticker can't both win.

$P3PEreads as $PEPE
$pepereads as $PEPE
$PЕPECyrillic E, $PEPE
$P E P Ereads as $PEPE

Locks belong to a coin forever. A launch that never lands gives its locks back after ten minutes.

Where fees go

StonkFun charges 1% on every trade and forwards half of it to the coin's creator account, its vault. That forward was measured on a live StonkFun coin, not estimated.

The cost of paying holders (swaps, network fees, opening token accounts) comes out of the holders' pool, not on top of it.

The flywheel

10% of every coin's fees goes to the flywheel wallet. It buys our main coin on the open market and burns every token it buys. It comes out of the protocol's side: holders keep their 67% either way. Every buy and burn is on the flywheel page with its transaction.

  • Every coin feeds it. The more coins trade here, the more the main coin is bought.
  • Open market only. It buys through Jupiter like anyone would, in pieces when a buy would move the price too much.
  • A dedicated wallet. It holds nothing but the flywheel's money, so anyone can watch it.

Rounds

When a coin's holders' pool is worth at least 0.1 SOL (and 10 minutes have passed since its last round), a round runs: the pool is split equally across the basket, each part is swapped into its token, and each token is split between holders.

Holders' pool0.30 SOL

Example with a 3-token basket. A coin with 8 tokens splits the pool 8 ways the same way.

Your share

Your share of a round is how much you held and for how long since the coin's last round. Balances are sampled at irregular times and each interval counts the smaller of its two readings, so holding only across a snapshot earns nothing.

Held 1% the whole 6 hours
99.7%
Bought 1% a minute before the round
0.3%

Only wallets holding at least 0.2% of the supply earn. Time spent under that line counts as holding nothing, and wallets holding under $20 of the coin at round time sit that round out. The bonding curve, the Raydium pool, other program-owned accounts and our own wallets never earn.

Chat and trading

Every coin has a room. Only holders can talk in it, and every message shows how much the poster holds. You sign in once with your wallet: a plain message, not a transaction, nothing to pay.

You can buy and sell from a coin's page too. Your own wallet signs; Jupiter routes the StonkFun curve before graduation and the Raydium pool after.

What a basket can hold

Anything StonkFun lets a coin pair with that we can buy and send. The list below is live.

Left out on purpose: tokens that can't move freely (paused, frozen, transfer hooks), tokens with no market, and SOL itself. Tokenized stocks are issued by third parties, are not available to US persons and can be paused by their issuer; a paused stock's payouts wait until it is unpaused. Crypto in a basket is still crypto: its price can go to zero.

The numbers

Trading fee (StonkFun)1% of every trade
Forwarded to the coin's vault0.5% of every trade
Holders' pool67% of that
Flywheel (buys the main coin)10% of that
Protocol23% of that
Basket1 to 8 tokens, bought in equal parts
Round runs at0.1 SOL in the pool, 10 min apart at least
Minimum holding0.2% of the supply (and $20)
PairEvery coin trades against $STONK
Launch cost0.0125 SOL to our deployer (+ 0.0035 SOL with a first buy)
Private launch tip0.0005 SOL, paid by the launcher

FAQ

Do I have to claim anything?

No. Payouts are sent to your wallet automatically.

What if StonkFun stops forwarding fees?

The forward is done by StonkFun, off chain. If it stops paying a coin's creator account, that coin's payouts and its flywheel share stop.

Who holds the money?

Fees sit in the coin's vault and in our payout wallet between arriving and being paid out; the flywheel's share sits in the flywheel wallet until it buys. All are hot wallets we run. Every payout and every buy is on chain.

Does a coin keep paying after it graduates?

When the bonding curve fills, the coin moves to a Raydium pool. Payouts keep going for as long as StonkFun forwards that coin's creator fees to its vault.

Can I change the basket or the pair later?

No. Both are part of the launch, so holders know what they are buying into.

Why was my ticker refused?

Another coin here owns it or a lookalike of it, or it already trades elsewhere with real money. The launch page tells you which, before you sign anything.